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JIT
2004
Springer
204views Database» more  JIT 2004»
14 years 22 days ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
SBIA
2004
Springer
14 years 22 days ago
Learning with Drift Detection
Abstract. Most of the work in machine learning assume that examples are generated at random according to some stationary probability distribution. In this work we study the problem...
João Gama, Pedro Medas, Gladys Castillo, Pe...
KCAP
2003
ACM
14 years 19 days ago
Capturing interest through inference and visualization: ontological user profiling in recommender systems
Tools for filtering the World Wide Web exist, but they are hampered by the difficulty of capturing user preferences in such a diverse and dynamic environment. Recommender systems ...
Stuart E. Middleton, Nigel R. Shadbolt, David De R...
DAGM
2003
Springer
14 years 18 days ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
DATE
2002
IEEE
84views Hardware» more  DATE 2002»
14 years 10 days ago
Highly Scalable Dynamically Reconfigurable Systolic Ring-Architecture for DSP Applications
Microprocessors are today getting more and more inefficient for a growing range of applications. Its principles -The Von Neumann paradigm[3]- based on the sequential execution of ...
Gilles Sassatelli, Lionel Torres, Pascal Benoit, T...