Sciweavers

3887 search results - page 631 / 778
» The World as Evolving Information
Sort
View
CANDC
2005
ACM
13 years 10 months ago
The amateur creator
Important design problems are raised in developing software for amateur users, a group distinguished here from novices. The authors argue that these design problems can be approac...
Stephen Boyd Davis, Magnus Moar
CRITICAL
2005
13 years 10 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
CRITICAL
2005
13 years 10 months ago
Participatory design: the will to succeed
With its 10th biannual anniversary conference, Participatory Design (PD) is leaving its teens and must now be considered ready to join the adult world. In this article we encourag...
Dan Shapiro
CRV
2008
IEEE
125views Robotics» more  CRV 2008»
13 years 10 months ago
Enhancing Steganography in Digital Images
The recent digital revolution has facilitated communication, data portability and on-the-fly manipulation. Unfortunately, this has brought along some critical security vulnerabili...
Abbas Cheddad, Joan Condell, Kevin Curran, Paul Mc...
CSCW
2008
ACM
13 years 10 months ago
Can markets help?: applying market mechanisms to improve synchronous communication
There is a growing interest in applying market mechanisms to tackle everyday communication problems such as communication interruptions and communication overload. Prior analytic ...
Gary Hsieh, Robert Kraut, Scott E. Hudson, Roberto...