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SEMWEB
2007
Springer
14 years 1 months ago
Media Watch on Climate Change: Building and Visualizing Contextualized Information Spaces
Abstract. This paper presents the ’Media Watch on Climate Change’, an interactive Web portal that combines a portfolio of semantic services with a visual interface based on tig...
Arno Scharl, Albert Weichselbraun, Alexander Hubma...
VRST
1999
ACM
14 years 7 hour ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 1 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus