A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
In this paper we describe our attempt to create a nature-like simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with ...
Active perception refers to a theoretical approach to the study of perception grounded on the idea that perceiving is a way of acting, rather than a process whereby the brain const...
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul