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» The WristCam as Input Device
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FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
TOG
2012
171views Communications» more  TOG 2012»
11 years 11 months ago
HelpingHand: example-based stroke stylization
Digital painters commonly use a tablet and stylus to drive software like Adobe Photoshop. A high quality stylus with 6 degrees of freedom (DOFs: 2D position, pressure, 2D tilt, an...
Jingwan Lu, Fisher Yu, Adam Finkelstein, Stephen D...
EH
2004
IEEE
110views Hardware» more  EH 2004»
14 years 1 months ago
A Genetic Algorithm for the Optimisation of a Reconfigurable Pipelined FFT Processor
This paper describes the optimisation of the word length in a 16-point radix-4 reconfigurable pipelined Fast Fourier Transform (FFT) based receiver device. Two forms of optimisati...
Nasri Sulaiman, Tughrul Arslan
FGR
2004
IEEE
167views Biometrics» more  FGR 2004»
14 years 1 months ago
Gesture Recognition Using Laser-Based Tracking System
This paper describes a finger gesture recognition system based on an active tracking mechanism. The simplicity of this tracking system is such that it would be possible to integra...
Stéphane Perrin, Álvaro Cassinelli, ...
DAC
2008
ACM
14 years 10 months ago
Broadcast electrode-addressing for pin-constrained multi-functional digital microfluidic biochips
Recent advances in digital microfluidics have enabled lab-on-a-chip devices for DNA sequencing, immunoassays, clinical chemistry, and protein crystallization. Basic operations suc...
Tao Xu, Krishnendu Chakrabarty