This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Recent developments in the mobile phone market have led to a significant increase in the number of users accessing the Mobile Internet. Handsets have been improved to support a d...
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
We envision an environment where humans communicate directly with computers without additional authentication inputs like passwords, passphrases, PINs (Personal Identification Num...