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ATAL
2003
Springer
14 years 1 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
CHI
2010
ACM
14 years 2 months ago
Avaaj Otalo: a field study of an interactive voice forum for small farmers in rural India
In this paper we present the results of a field study of Avaaj Otalo (literally, “voice stoop”), an interactive voice application for small-scale farmers in Gujarat, India. T...
Neil Patel, Deepti Chittamuru, Anupam Jain, Paresh...
MOBIHOC
2008
ACM
14 years 7 months ago
Bubble rap: social-based forwarding in delay tolerant networks
In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket S...
Pan Hui, Jon Crowcroft, Eiko Yoneki
CHI
2011
ACM
12 years 11 months ago
Publics in practice: ubiquitous computing at a shelter for homeless mothers
Today, commodity technologies like mobile phones—once symbols of status and wealth—have become deeply woven into social and economic participation in Western society. Despite ...
Christopher A. Le Dantec, Robert G. Farrell, Jim C...
KDD
2008
ACM
174views Data Mining» more  KDD 2008»
14 years 8 months ago
Automatic identification of quasi-experimental designs for discovering causal knowledge
Researchers in the social and behavioral sciences routinely rely on quasi-experimental designs to discover knowledge from large databases. Quasi-experimental designs (QEDs) exploi...
David D. Jensen, Andrew S. Fast, Brian J. Taylor, ...