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» The art and science of game programming
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CORR
2008
Springer
172views Education» more  CORR 2008»
13 years 7 months ago
Altruism in Congestion Games
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. ...
Martin Hoefer, Alexander Skopalik
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
14 years 8 months ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg
IE
2007
13 years 9 months ago
Evolving images for entertainment
Images are widely used in media contexts such as web design, games and video animation. The process of creating interesting images can be enjoyable if a useful tool is involved. I...
Qinying Xu, Daryl J. D'Souza, Victor Ciesielski
TCS
2010
13 years 5 months ago
Non-cooperative facility location and covering games
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...
Jean Cardinal, Martin Hoefer
ACMACE
2008
ACM
13 years 9 months ago
When RFIDs meet artist's painting
This work challenges the conventional art experience. It brings together the fields of art, science, and software integration. The goal was to create a new kind of painting based ...
Olivier Haberman, Romain Pellerin, Ugo Haberman