Sciweavers

796 search results - page 42 / 160
» The canonical function game
Sort
View
UAI
2004
13 years 9 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
ROBOCUP
2007
Springer
105views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Probabilistic Decision Making in Robot Soccer
Decision making is an important issue in robot soccer, which has not been investigated deeply enough by the RoboCup research community. This paper proposes a probabilistic approach...
Pablo Guerrero, Javier Ruiz-del-Solar, Gonzalo D&i...
CORR
2006
Springer
73views Education» more  CORR 2006»
13 years 7 months ago
Stable partitions in coalitional games
We propose a notion of a stable partition in a coalitional game that is parametrized by the concept of a defection function. This function assigns to each partition of the grand c...
Krzysztof R. Apt, Tadeusz Radzik
GMP
2010
IEEE
354views Solid Modeling» more  GMP 2010»
13 years 8 months ago
Automatic Generation of Riemann Surface Meshes
Abstract. Riemann surfaces naturally appear in the analysis of complex functions that are branched over the complex plane. However, they usually possess a complicated topology and ...
Matthias Nieser, Konstantin Poelke, Konrad Polthie...
ICML
2003
IEEE
14 years 8 months ago
Planning in the Presence of Cost Functions Controlled by an Adversary
We investigate methods for planning in a Markov Decision Process where the cost function is chosen by an adversary after we fix our policy. As a running example, we consider a rob...
H. Brendan McMahan, Geoffrey J. Gordon, Avrim Blum