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SIGOPSE
2004
ACM
14 years 1 months ago
An approach to benchmarking configuration complexity
Configuration is the process whereby components are assembled or adjusted to produce a functional system that operates at a specified level of performance. Today, the complexity o...
Aaron B. Brown, Joseph L. Hellerstein
ADCM
2008
112views more  ADCM 2008»
13 years 7 months ago
Frames in spaces with finite rate of innovation
Abstract. Signals with finite rate of innovation are those signals having finite degrees of freedom per unit of time that specify them. In this paper, we introduce a prototypical s...
Qiyu Sun
PAMI
2008
135views more  PAMI 2008»
13 years 7 months ago
MultiK-MHKS: A Novel Multiple Kernel Learning Algorithm
In this paper, we develop a new effective multiple kernel learning algorithm. First, we map the input data into m different feature spaces by m empirical kernels, where each genera...
Zhe Wang, Songcan Chen, Tingkai Sun
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 2 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...