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WINE
2009
Springer
140views Economy» more  WINE 2009»
14 years 2 months ago
Tighter Bounds for Facility Games
In one dimensional facility games, public facilities are placed based on the reported locations of the agents, where all the locations of agents and facilities are on a real line. ...
Pinyan Lu, Yajun Wang, Yuan Zhou
ICML
1994
IEEE
13 years 11 months ago
Markov Games as a Framework for Multi-Agent Reinforcement Learning
In the Markov decision process (MDP) formalization of reinforcement learning, a single adaptive agent interacts with an environment defined by a probabilistic transition function....
Michael L. Littman
SODA
2004
ACM
128views Algorithms» more  SODA 2004»
13 years 9 months ago
Computing equilibria for congestion games with (im)perfect information
We study algorithmic questions concerning a basic microeconomic congestion game in which there is a single provider that offers a service to a set of potential customers. Each cus...
René Beier, Artur Czumaj, Piotr Krysta, Ber...
CORR
2006
Springer
108views Education» more  CORR 2006»
13 years 7 months ago
Mutual Information Games in Multi-user Channels with Correlated Jamming
We investigate the behavior of two users and one jammer in an additive white Gaussian noise (AWGN) channel with and without fading when they participate in a noncooperative zero-su...
Shabnam Shafiee, Sennur Ulukus
SIAMAM
2010
106views more  SIAMAM 2010»
13 years 6 months ago
Games with Exhaustible Resources
We study N-player continuous-time Cournot games in an oligopoly where firms choose production quantities. These are nonzero-sum differential games, whose value functions may be ...
Chris Harris, Sam Howison, Ronnie Sircar