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CORR
2008
Springer
125views Education» more  CORR 2008»
13 years 8 months ago
Semidefinite programming for N-Player Games
Abstract. We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the s...
Rida Laraki, Jean B. Lasserre
AAMAS
2006
Springer
13 years 8 months ago
Handling Communication Restrictions and Team Formation in Congestion Games
Abstract. There are many domains in which a multi-agent system needs to maximize a "system utility" function which rates the performance of the entire system, while subje...
Adrian K. Agogino, Kagan Tumer
ICC
2009
IEEE
124views Communications» more  ICC 2009»
13 years 5 months ago
Routing Games for Traffic Engineering
Abstract--Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in mo...
Federico Larroca, Jean-Louis Rougier
CDC
2008
IEEE
153views Control Systems» more  CDC 2008»
14 years 2 months ago
A stackelberg game for pricing uplink power in wide-band cognitive radio networks
— We study the problem of pricing uplink power in wide-band cognitive radio networks under the objective of revenue maximization for the service provider and while ensuring incen...
Ashraf Al Daoud, Tansu Alpcan, Sachin Kumar Agarwa...
CSL
2008
Springer
13 years 9 months ago
An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games
This paper presents a novel strategy improvement algorithm for parity and payoff games, which is guaranteed to select, in each improvement step, an optimal combination of local str...
Sven Schewe