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JUCS
2010
265views more  JUCS 2010»
13 years 9 months ago
A General Framework for Multi-Human Tracking using Kalman Filter and Fast Mean Shift Algorithms
: The task of reliable detection and tracking of multiple objects becomes highly complex for crowded scenarios. In this paper, a robust framework is presented for multi-Human track...
Ahmed Ali, Kenji Terada
GROUP
2003
ACM
14 years 4 months ago
Studying the effect of similarity in online task-focused interactions
Although the Internet provides powerful tools for social interactions, many tasks—for example, information-seeking—are undertaken as solitary activities. Information seekers a...
Dan Cosley, Pamela J. Ludford, Loren G. Terveen
MC
2008
122views Computer Science» more  MC 2008»
14 years 11 days ago
Interaction Techniques for Case Selection in Medical Computer Based Training Systems
The vast majority of medical computer-based training (CBT) systems aim at problem-oriented case based training. A crucial issue in the design of CBT systems is the selection of ap...
Ragnar Bade, Jeanette Cordes, Maik Mewes, Bernhard...
ANLP
1994
56views more  ANLP 1994»
14 years 8 days ago
A Successful Case of Computer Aided Translation
This paper reports on the techniques used to successfully translate with the help of a computer a Mathematics textbook from Portuguese to English. Even if these techniques are sim...
Miguel Filgueiras
GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
14 years 4 months ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes