Abstract. We re-visit the problem of perfectly secure message transmission (PSMT) in a directed network under the presence of a threshold adaptive Byzantine adversary, having unbou...
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Computation in the physical world is restricted by the following spatial locality constraint: In a single unit of time, information can only travel a bounded distance in space. A ...
We consider the problem of finding two parallel rectangles, in arbitrary orientation, covering a given set of n points in a plane, such that the area of the larger rectangle is m...
Object-oriented programming, design patterns, and frameworks are common techniques that have been used to reduce the complexity of sequential programming. We have applied these te...
John Anvik, Steve MacDonald, Duane Szafron, Jonath...