Sciweavers

291 search results - page 22 / 59
» The crowd simulation for interactive virtual environments
Sort
View
BMEI
2009
IEEE
13 years 8 months ago
Haptic-Visual Interaction Training System for Refueling Aircraft
The goal of this paper is to develop haptic-visual interaction training system for aircraft fuel supply simulation. Operators can use this system to simulate refueling aircraft in ...
Guanyang Liu, Wanlin Zhou, Liu Muli, Ju Wang
JNCA
2011
102views more  JNCA 2011»
12 years 10 months ago
Multi-objective zone mapping in large-scale distributed virtual environments
In large-scale distributed virtual environments (DVEs), the NP-hard zone mapping problem concerns how to assign distinct zones of the virtual world to a number of distributed serv...
Ta Nguyen Binh Duong, Suiping Zhou, Wentong Cai, X...
WSC
2008
13 years 10 months ago
Service-Oriented-Architecture based framework for multi-user virtual environments
Service-Oriented Architecture (SOA) is an application framework used for creating complex enterprise systems by integrating distributed services. The SOA standards are primarily f...
Xiaoyu Zhang, Denis Gracanin
WOA
2010
13 years 5 months ago
Towards an Agent-Based Proxemic Model for Pedestrian and Group Dynamic
Models for the simulation of pedestrian dynamics and crowds of pedestrians have already been successfully applied to several scenarios and case studies, off-the-shelf simulators ca...
Lorenza Manenti, Sara Manzoni, Giuseppe Vizzari, K...
CW
2003
IEEE
14 years 25 days ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin