In this paper, we propose a unified graphical-model framework to interpret a scene composed of multiple objects in monocular video sequences. Using a single pairwise Markov random...
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
The range of scene depths that appear focused in an image is known as the depth of field (DOF). Conventional cameras are limited by a fundamental trade-off between depth of field a...
Many conventional human detection methods use features based on gradients, such as histograms of oriented gradients (HOG), but human occlusions and complex backgrounds make accurat...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...