In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
In a paper [1] presented to BICS 2006, a basic methodology for microprocessor design automation using DNA sequences was proposed. A refined methodology with new schemes for travers...
We present a scalable framework for parallelizing greedy graph coloring algorithms on distributed-memory computers. The framework unifies several existing algorithms and blends a ...
Doruk Bozdag, Assefaw Hadish Gebremedhin, Fredrik ...
—The Multiple Backhaul Mobile Access Router aims to provide high capacity and high performance Internet access for emerging mobile wireless applications. In this paper we describ...
ASIP-based implementations constitute a key trend in SoC design enabling optimal tradeoffs between performance and flexibility. This paper details a case study of an ASIP-based im...