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» The design of puzzle selection strategies for GWAP systems
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TSP
2010
13 years 2 months ago
Selection policy-induced reduction mappings for Boolean networks
Developing computational models paves the way to understanding, predicting, and influencing the long-term behavior of genomic regulatory systems. However, several major challenges ...
Ivan Ivanov, Plamen Simeonov, Noushin Ghaffari, Xi...
ICC
2007
IEEE
150views Communications» more  ICC 2007»
14 years 2 months ago
Improving the Download Time of BitTorrent-Like Systems
The content distribution techniques have recently started embracing peer-to-peer system as an alternative to the client-server architecture, such as BitTorrent system. BitTorrent ...
Chi-Jen Wu, Cheng-Ying Li, Jan-Ming Ho
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
EUROMICRO
2007
IEEE
14 years 2 months ago
A Performance Evaluation of RSerPool Server Selection Policies in Varying Heterogeneous Capacity Scenarios
Reliable Server Pooling (RSerPool) is a protocol framework for server redundancy and session failover, currently still under standardization by the IETF RSerPool WG. Server redund...
Thomas Dreibholz, Xing Zhou, Erwin P. Rathgeb
ICTAI
2000
IEEE
14 years 13 days ago
Designing a learning-automata-based controller for client/server systems: a methodology
Abstract— Polling policies have been introduced to simplify the accessing process in client/server systems by a centralized control access scheme. This paper considers a client/s...
Georgios I. Papadimitriou, Athena Vakali, Andreas ...