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» The design of puzzle selection strategies for GWAP systems
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IBPRIA
2005
Springer
14 years 1 months ago
A Learning Framework for Object Recognition on Image Understanding
Abstract. In this paper an object learning system for image understanding is proposed. The knowledge acquisition system is designed as a supervised learning task, which emphasises ...
Xavier Muñoz, Anna Bosch, Joan Martí...
INTERACT
2003
13 years 9 months ago
Error Resolution Strategies for Interactive Television Speech Interfaces
: Using speech input to augment the remote control can be an alternative interaction technique for interactive television. However, little is known about how to design such a syste...
Aseel Berglund, Pernilla Qvarfordt
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
13 years 6 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
INFOCOM
2009
IEEE
14 years 2 months ago
On Mechanism Design without Payments for Throughput Maximization
—It is well-known that the overall efficiency of a distributed system can suffer if the participating entities seek to maximize their individual performance. Consequently, mecha...
Thomas Moscibroda, Stefan Schmid
DATE
1998
IEEE
91views Hardware» more  DATE 1998»
14 years 10 days ago
Interconnect Tuning Strategies for High-Performance Ics
Interconnect tuning is an increasingly critical degree of freedom in the physical design of high-performance VLSI systems. By interconnect tuning, we refer to the selection of lin...
Andrew B. Kahng, Sudhakar Muddu, Egino Sarto, Rahu...