This paper investigates the linear degeneracies of projective structure estimation from point and line features across three views. We show that the rank of the linear system of e...
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
Abstract. We study the problem of achieving reliable communication with quiescent algorithms (i.e., algorithms that eventually stop sending messages) in asynchronous systems with p...
The divide-and-conquer principle is a majoi paradigm of algorithms design. Corresponding cost functions satisfy recurrences that directly reflect the decomposition mechanism used i...