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CGF
2008
156views more  CGF 2008»
13 years 10 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
CGF
2008
92views more  CGF 2008»
13 years 10 months ago
Smart Motion Synthesis
Creating long motion sequences is a time-consuming task even when motion capture equipment or motion editing tools are used. In this paper, we propose a system for creating a long...
Masaki Oshita
CVGIP
2006
138views more  CVGIP 2006»
13 years 10 months ago
Animal gaits from video: Comparative studies
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
Laurent Favreau, Lionel Revéret, Christine ...
CVIU
2006
222views more  CVIU 2006»
13 years 10 months ago
Conditional models for contextual human motion recognition
We present algorithms for recognizing human motion in monocular video sequences, based on discriminative Conditional Random Field (CRF) and Maximum Entropy Markov Models (MEMM). E...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
IJDMB
2008
128views more  IJDMB 2008»
13 years 10 months ago
Protein homology detection with biologically inspired features and interpretable statistical models
: Computational classification of proteins using methods such as string kernels and Fisher-SVM has demonstrated great success. However, the resulting models do not offer an immedia...
Pai-Hsi Huang, Vladimir Pavlovic