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» The experience of enchantment in human-computer interaction
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CHI
2011
ACM
12 years 11 months ago
Tweets from Justin Bieber's heart: the dynamics of the location field in user profiles
Little research exists on one of the most common, oldest, and most utilized forms of online social geographic information: the “location” field found in most virtual community...
Brent Hecht, Lichan Hong, Bongwon Suh, Ed H. Chi
CHI
2011
ACM
12 years 11 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
HUC
2011
Springer
12 years 7 months ago
Enabling large-scale human activity inference on smartphones using community similarity networks (csn)
Sensor-enabled smartphones are opening a new frontier in the development of mobile sensing applications. The recognition of human activities and context from sensor-data using cla...
Nicholas D. Lane, Ye Xu, Hong Lu, Shaohan Hu, Tanz...
HRI
2012
ACM
12 years 3 months ago
Designing persuasive robots: how robots might persuade people using vocal and nonverbal cues
Social robots have to potential to serve as personal, organizational, and public assistants as, for instance, diet coaches, teacher’s aides, and emergency respondents. The succe...
Vijay Chidambaram, Yueh-Hsuan Chiang, Bilge Mutlu