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» The experience of enchantment in human-computer interaction
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HUC
2009
Springer
13 years 5 months ago
Experiences of participatory sensing in the wild
We present two studies of participatory sensing in the wild, in which groups of young people used sensors to collect environmental data along with contextual information such as p...
Mark Paxton, Steve Benford
CHI
2011
ACM
12 years 11 months ago
The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and m
Fitts’ law (1954) characterizes pointing speed-accuracy performance as throughput, whose invariance to target distances (A) and sizes (W) is known. However, it is unknown whethe...
Jacob O. Wobbrock, Kristen Shinohara, Alex Jansen
ECCE
2007
13 years 12 months ago
The role of input devices in the gaming experience
This paper reports on my doctoral work done at UCLIC that looks at how novel input devices affect the gaming experience. The paper presents the motivation, question, methodology, ...
Eduardo H. Calvillo-Gamez
CHI
2006
ACM
14 years 8 months ago
A new playground experience: going digital?
Weexplorehowaninteractivepathwayimpacts children'splaypatternsinoutdoorplaygrounds.The paperdescribesourexperiencedesigningandtesting theprototypeatvariousstagesofdevelopment...
Susanne Seitinger, Elisabeth Sylvan, Oren Zuckerma...
DPPI
2007
ACM
13 years 12 months ago
Designing for new photographic experiences: how the lomographic practice informed context photography
This paper reports on how we learned from an alternative practice, to design engaging interactive technology intended for a more general user group. We are investigating new types ...
Sara Ljungblad