We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
David Parnas wrote several papers in the 1970's and 1980's that are now considered classics. The concepts he advocated such as information hiding and bstract interfaces ...
In this paper, we introduce a new approach to adaptive coding which utilizes Stochastic Learning-based Weak Estimation (SLWE) techniques to adaptively update the probabilities of t...
Researchers have detailed the importance of routines in how people live and work, while also cautioning system designers about the importance of people's idiosyncratic behavi...
We present the Vida family of abstractions of anonymous communication systems, model them probabilistically and apply Bayesian inference to extract patterns of communications and u...