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ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
14 years 21 days ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...
ICRA
2005
IEEE
194views Robotics» more  ICRA 2005»
14 years 2 months ago
Modeling of Haptic Sensing of Nanolithography with an Atomic Force Microscope
- This paper describes a virtual reality interface between human and the Atomic Force Microscope (AFM), which allows the operator to perform nanomanipulation with an AFM tip in the...
Lo Ming Fok, Yun-Hui Liu, Wen J. Li
SIMVIS
2007
13 years 9 months ago
Development of a Mixed Reality Device for Interactive On-Site Geo-visualization
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...
Volker Paelke, Claus Brenner
CHI
1999
ACM
14 years 22 days ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn