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ESA
2008
Springer
137views Algorithms» more  ESA 2008»
13 years 10 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
ACMSE
2009
ACM
14 years 3 months ago
The effects of network delay on task performance in a visual-haptic collaborative environment
Computer networks have grown considerably over the past decade. Faster and cheaper Internet connections have brought millions of PCs into a domain where rich content and fast down...
Benjamin M. Lambeth, James LaPlant, Elena Clapan, ...
DAGM
2003
Springer
14 years 2 months ago
Color-Based Object Tracking in Multi-camera Environments
This paper presents a multi-view tracker, meant to operate in smart rooms that are equipped with multiple cameras. The cameras are assumed to be calibrated3 . In particular, we dem...
Katja Nummiaro, Esther Koller-Meier, Tomás ...
FLAIRS
2003
13 years 10 months ago
Toward Empathetic Agents in Tutoring Systems
This paper presents a way of improving computerbased with lifelike presence in learning environment. The approach combines Intelligent Tutoring Systems with research on human emot...
Jessica Faivre, Roger Nkambou, Claude Frasson
GRAPHITE
2003
ACM
14 years 2 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton