We introduce fitnessless coevolution (FC), a novel method of comparative one-population coevolution. FC plays games between individuals to settle tournaments in the selection pha...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
: This paper addresses the challenge of enhancing social interaction through value-added connections among online community members engaged in knowledge exchange. We report on our ...
Albert A. Angehrn, Katrina Maxwell, Bertrand Seren...
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...