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SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
16 years 18 days ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha
ICPR
2008
IEEE
16 years 16 days ago
Manifold denoising with Gaussian Process Latent Variable Models
For a finite set of points lying on a lower dimensional manifold embedded in a high-dimensional data space, algorithms have been developed to study the manifold structure. Howeve...
Yan Gao, Kap Luk Chan, Wei-Yun Yau
HPCC
2007
Springer
16 years 7 days ago
Continuous Adaptive Outlier Detection on Distributed Data Streams
In many applications, stream data are too voluminous to be collected in a central fashion and often transmitted on a distributed network. In this paper, we focus on the outlier det...
Liang Su, Weihong Han, Shuqiang Yang, Peng Zou, Ya...
ISVC
2007
Springer
16 years 7 days ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
GMP
2006
IEEE
120views Solid Modeling» more  GMP 2006»
16 years 4 days ago
Straightest Paths on Meshes by Cutting Planes
Geodesic paths and distances on meshes are used for many applications such as parameterization, remeshing, mesh segmentation, and simulations of natural phenomena. Noble works to c...
Sungyeol Lee, Joonhee Han, Haeyoung Lee