Sciweavers

344 search results - page 24 / 69
» The model-based human body motion analysis system
Sort
View
ECCV
2004
Springer
14 years 1 months ago
Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction
In this paper, we present our approach for visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo-camera, color and disparity inform...
Kai Nickel, Rainer Stiefelhagen
CW
2006
IEEE
14 years 1 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
CATA
2006
13 years 9 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
CORR
2011
Springer
133views Education» more  CORR 2011»
12 years 11 months ago
An Extended Framework for Measuring the Information Capacity of the Human Motor System
—Fitts’ law is a fundamental tool in measuring the capacity of the human motor system. It measures information throughput in terms of the tradeoff between the speed and accurac...
Teemu Roos, Antti Oulasvirta
CCIA
2009
Springer
13 years 8 months ago
Measuring Interest of Human Dyadic Interactions
In this paper, we argue that only using behavioural motion information, we are able to predict the interest of observers when looking at face-to-face interactions. We propose a set...
Sergio Escalera, Oriol Pujol, Petia Radeva, Jordi ...