The most expressive way humans display emotions is through facial expressions. In this work we report on several advances we have made in building a system for classification of f...
Ira Cohen, Nicu Sebe, Yafei Sun, Michael S. Lew, T...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
The sipping of ink through the pages of certain double-sided handwritten documents after long periods of storage poses a serious problem to human readers or OCR systems. This pape...
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...