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» The perception of finger motions
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VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
13 years 6 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
ICRA
1998
IEEE
111views Robotics» more  ICRA 1998»
13 years 11 months ago
Observing Pose and Motion Through Contact
This paper investigates how to "observe" a planar object being pushed by a finger. The pushing is governed by a nonlinear system that relates through contact the object ...
Yan-Bin Jia, Michael Erdmann
CHI
2008
ACM
14 years 7 months ago
Pointing with fingers, hands and arms for wearable computing
Pointing is a fundamental enabling operation for human-computer interaction across a broad spectrum of scenarios. The paper presents a study exploring how to develop a pointing sy...
Ian Oakley, John Sunwoo, Ilyeon Cho
IROS
2007
IEEE
116views Robotics» more  IROS 2007»
14 years 1 months ago
A two-phased object orientation controller on soft finger operations
Abstract— The greatest characteristic of soft-fingered manipulation is its softness and flexibility during manipulating operations. In previous works, this intrinsic property h...
Takahiro Inoue, Shinichi Hirai
HUMO
2000
Springer
13 years 10 months ago
A Computational Model for Motion Detection and Direction Discrimination in Humans
Seeing biological motion is very important for both humans and computers. Psychophysics experiments show that the ability of our visual system for biological motion detection and ...
Yang Song, Pietro Perona