In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
We present a method for estimating intrinsic images from a fixed-viewpoint image sequence captured under changing illumination directions. Previous work on this problem reduces the...
Yasuyuki Matsushita, Stephen Lin, Sing Bing Kang, ...
Estimating the illumination and the reflectance properties
of an object surface from a sparse set of images is an
important but inherently ill-posed problem. The problem
becomes...
Kenji Hara (Kyushu University), Ko Nishino (Drexel...
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...