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TVCG
2012
192views Hardware» more  TVCG 2012»
11 years 10 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
CVPR
2004
IEEE
14 years 9 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
ICPR
2010
IEEE
14 years 2 months ago
Eigenbubbles: An Enhanced Apparent BRDF Representation
In this paper we address the problem of relighting faces in presence of cast shadows and specularities. We present a solution to this problem by capturing the spatially varying Ap...
Ritwik Kumar, Vemuri Baba, Arunava Banerjee
CIARP
2009
Springer
14 years 2 months ago
3D and Appearance Modeling from Images
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
Peter F. Sturm, Amaël Delaunoy, Pau Gargallo,...
ICRA
2005
IEEE
184views Robotics» more  ICRA 2005»
14 years 1 months ago
3D Virtual Prototyping of Home Service Robots Using ASADAL/OBJ
– Typical robot development requires that hardware be mostly functional before significant software development begins. Utilizing virtual prototype of hardware and its environmen...
Kyo Chul Kang, Moonzoo Kim, Jaejoon Lee, Byungkil ...