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» The role of game theory in human computation systems
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CHI
2004
ACM
14 years 8 months ago
Pointing without a pointer
We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
John Williamson, Roderick Murray-Smith
CHI
2009
ACM
14 years 8 months ago
Productive love: a new approach for designing affective technology
The importance of love is reflected in literature, movies and music, therefore it seems necessary to understand what role technology plays in relation to love and the roles it cou...
Ramon Solves Pujol, Hiroyuki Umemuro
CHI
2007
ACM
14 years 8 months ago
Providing affective information to family and friends based on social networks
We are developing a computer system which provides information about babies in neonatal intensive care to family members and friends. A key challenge is deciding what information ...
Wendy Moncur
CHI
2004
ACM
14 years 8 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
AAMAS
1999
Springer
13 years 8 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...