We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...
As spoken language interfaces for real-world systems become a practical possibility, it has become apparent that such interfaces will need to draw on a variety of cues from divers...
Modeling and predicting of mental workload are among the most important issues in studying human performance in complex systems. Ample research has shown that the amplitude of the ...
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
Many collaborative design tools may suffer from being too generic to address the specific complexities inherent in multidisciplinary collaboration. We provide accounts of several ...