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AIED
2005
Springer
14 years 2 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
SIGCSE
2004
ACM
188views Education» more  SIGCSE 2004»
14 years 2 months ago
Buffer pools and file processing projects for an undergraduate data structures course
This paper presents a family of programming projects appropriate to a sophomore-level data structures course, centered around the concept of a buffer pool serving as the access i...
Clifford A. Shaffer
AUSAI
2004
Springer
14 years 2 months ago
Embedding Memoization to the Semantic Tree Search for Deciding QBFs
Abstract. Quantified Boolean formulas (QBFs) play an important role in artificial intelligence subjects, specially in planning, knowledge representation and reasoning [20]. In th...
Mohammad GhasemZadeh, Volker Klotz, Christoph Mein...
CONCUR
2004
Springer
14 years 2 months ago
Open Maps, Alternating Simulations and Control Synthesis
Abstract. Control synthesis is slowly transcending its traditional application domain within engineering to find interesting and useful applications in computer science. Synthesis...
Paulo Tabuada
EUC
2004
Springer
14 years 2 months ago
Context-Aware State Management for Ubiquitous Applications
In a ubiquitous computing environment, users continuously access computing services and interact with smart spaces, while moving from one place to another. Application migration, t...
Pauline P. L. Siu, Nalini Moti Belaramani, Cho-Li ...