Sciweavers

87 search results - page 2 / 18
» The role of semantics in games and simulations
Sort
View
AIED
2005
Springer
14 years 4 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
FDG
2009
ACM
13 years 11 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
CCS
2006
ACM
13 years 10 months ago
RoleMiner: mining roles using subset enumeration
Role engineering, the task of defining roles and associating permissions to them, is essential to realize the full benefits of the role-based access control paradigm. Essentially,...
Jaideep Vaidya, Vijayalakshmi Atluri, Janice Warne...
MIG
2009
Springer
14 years 1 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
GROUP
2009
ACM
14 years 1 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...