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VISUALIZATION
2002
IEEE
14 years 23 days ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
ECCV
2010
Springer
14 years 22 days ago
Scene carving: Scene consistent image retargeting
Abstract. Image retargeting algorithms often create visually disturbing distortion. We introduce the property of scene consistency, which is held by images which contain no object ...
COSIT
2001
Springer
128views GIS» more  COSIT 2001»
14 years 11 days ago
True Grid
The Renaissance architect, moral philosopher, cryptographer, mathematician, Papal adviser, painter, city planner and land surveyor Leon Battista Alberti provided the theoretical fo...
Barry Smith
SIGGRAPH
2000
ACM
14 years 6 days ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SCA
2007
13 years 10 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...