Sciweavers

752 search results - page 146 / 151
» The standard parts problem and the complexity of control com...
Sort
View
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SP
2000
IEEE
117views Security Privacy» more  SP 2000»
14 years 6 hour ago
Practical Techniques for Searches on Encrypted Data
It is desirable to store data on data storage servers such as mail servers and file servers in encrypted form to reduce security and privacy risks. But this usually implies that ...
Dawn Xiaodong Song, David Wagner, Adrian Perrig
RTCSA
1998
IEEE
13 years 12 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
ICDCS
1997
IEEE
13 years 12 months ago
Evaluating CORBA Latency and Scalability Over High-Speed ATM Networks
Conventional implementations of CORBA communication middleware incur significant overhead when used for performance-sensitive applications over high-speed networks. As gigabit ne...
Douglas C. Schmidt, Aniruddha S. Gokhale
ECRIME
2007
13 years 11 months ago
Evaluating a trial deployment of password re-use for phishing prevention
We propose a scheme that exploits scale to prevent phishing. We show that while stopping phishers from obtaining passwords is very hard, detecting the fact that a password has bee...
Dinei A. F. Florêncio, Cormac Herley