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» The state of peer-to-peer simulators and simulations
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ATAL
2008
Springer
13 years 10 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
ANSS
2007
IEEE
14 years 15 days ago
An Accurate and Efficient Time-Division Parallelization of Cycle Accurate Architectural Simulators
This paper proposes a parallel cycle-accurate microarchitectural simulator which efficiently executes its workload by splitting the simulation process along time-axis into many in...
Masahiro Yano, Toru Takasaki, Takashi Nakada, Hiro...
WSC
1994
13 years 9 months ago
General purpose simulation with stroboscope
Stroboscope is a programming language designed for the simulation of processes common to construction engineering. These processes are very complex and involve many different type...
Julio C. Martínez, Photios G. Ioannou
AIIDE
2006
13 years 10 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
MEMOCODE
2003
IEEE
14 years 1 months ago
Exact Runtime Analysis Using Automata-Based Symbolic Simulation
In this paper, we present a technique for determining tight bounds on the execution time of assembler programs. Thus, our method is independent of the design flow, but takes into...
Tobias Schüle, Klaus Schneider