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MIG
2009
Springer
14 years 2 months ago
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing
The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
PCM
2009
Springer
184views Multimedia» more  PCM 2009»
14 years 2 months ago
Immersive Mixed Media Augmented Reality Applications and Technology
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...
MUE
2007
IEEE
100views Multimedia» more  MUE 2007»
14 years 1 months ago
Pave the Way to Future Smart Living Space - Cross-layer Enhanced AAA for 4G Core Network
The 4th generation mobile communication system certainly will have a lot of improvement such as supporting higher multimedia loading, offering faster transmission rate, and the im...
Tin Yu Wu, Diego Chung, Chi-Yuan Chen, Han-Chieh C...
IROS
2006
IEEE
125views Robotics» more  IROS 2006»
14 years 1 months ago
Reactionless Control for two Manipulators Mounted on a Cable-Suspended Platform
— The dynamics and control of a cable-suspended, two-arm robotic system are developed for an entertainment application. One manipulator arm is controlled to fulfill a user defi...
Roberto Lampariello, Johann Heindl, Ralf Koeppe, G...
AIED
2005
Springer
14 years 1 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas