While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Online 3D virtual worlds have many exciting and contemporary uses such as for social interaction, teaching and training, entertainment, and even for the development of virtual bus...
This paper presents a proof-of-concept for a novel design of fairground ride, which has been developed as part of an ongoing exploration into the use of wearable bio-sensing to en...
Stefan Rennick Egglestone, Joe Marshall, Brendan W...
Mobile technologies imply many opportunities for marketing, in particular a direct communication with consumers without time or location barriers. However, some aspects of mobile ...
Parissa Haghirian, Maria Madlberger, Akihiro Inoue
In this paper, we address the problem of building a system of autonomous agents for a complex environment, in our case, a museum with many visitors. Visitors may have varying pref...
Andrew S. Cantino, David L. Roberts, Charles L. Is...