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CHI
2009
ACM
14 years 10 days ago
Writing to your car: handwritten text input while driving
For in-car navigation, information and entertainment systems, text input is increasingly important. We investigate handwriting as a text input modality and assess where to best po...
Dagmar Kern, Albrecht Schmidt, Jonas Arnsmann, Tho...
HUC
2009
Springer
14 years 8 days ago
A spotlight on security and privacy risks with future household robots: attacks and lessons
Future homes will be populated with large numbers of robots with diverse functionalities, ranging from chore robots to elder care robots to entertainment robots. While household r...
Tamara Denning, Cynthia Matuszek, Karl Koscher, Jo...
VRML
1998
ACM
13 years 12 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
CIG
2006
IEEE
13 years 11 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
SIGGRAPH
2000
ACM
13 years 11 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong