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CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
MMNS
2007
113views Multimedia» more  MMNS 2007»
13 years 9 months ago
Measuring Interaction QoE in Internet Videoconferencing
Internet videoconferencing has emerged as a viable medium for communication and entertainment. However, its widespread use is being challenged. This is because videoconference end-...
Prasad Calyam, Mark Haffner, Eylem Ekici, Chang-Gu...
SWWS
2008
13 years 9 months ago
Multi-Modal Health and Activity Monitoring Framework for Elderly People at Home
- Since the population of elderly people grows absolutely and in relation to the overall population in the world, the improvement of the quality of life of elderly people at home i...
Ross Velentzas, Andy Marsh, Christos Biniaris, Jer...
ALIFE
2006
13 years 7 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho