Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
The objective of this paper is to present the recent development of the ring sensor to monitor a patient 24 hours a day for a tele-nursing system. The ring sensor is worn by the p...
In this demo, we present DAVVI, a prototype of the next generation multimedia entertainment platform. It delivers multi-quality video content in a torrent-similar way like known s...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...