Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Several methodologies based on Multi-agent Systems (MAS) already exist. They help designers to describe software or to create MAS which aim at solving complex problems by simulati...
Nicolas Marilleau, Christophe Lang, Pascal Chatonn...
Several attempts have been made in the past to construct encoding schemes that allow modularity to emerge in evolving systems, but success is limited. We believe that in order to c...
In this paper, we describe our experience with collecting and creating an annotated corpus of multi-party online conversations in a chat-room environment. This effort is part of a...