Sciweavers

3595 search results - page 641 / 719
» The user experience: designs and adaptations
Sort
View
CHI
2005
ACM
14 years 10 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2004
ACM
14 years 10 months ago
Sharp or smooth?: comparing the effects of quantization vs. frame rate for streamed video
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
SIGMOD
2007
ACM
112views Database» more  SIGMOD 2007»
14 years 10 months ago
A random walk approach to sampling hidden databases
A large part of the data on the World Wide Web is hidden behind form-like interfaces. These interfaces interact with a hidden backend database to provide answers to user queries. ...
Arjun Dasgupta, Gautam Das, Heikki Mannila
ICDCIT
2010
Springer
14 years 7 months ago
Maintaining Coherent Views over Dynamic Distributed Data
Data delivered today over the web reflects rapid and unpredictable changes in the world around us. We are increasingly relying on content that provides dynamic, interactive, person...
Krithi Ramamritham
CHI
2010
ACM
14 years 5 months ago
The infrastructure problem in HCI
HCI endeavors to create human-centered computer systems, but underlying technological infrastructures often stymie these efforts. We outline three specific classes of user experie...
W. Keith Edwards, Mark W. Newman, Erika Shehan Poo...