Sciweavers

3595 search results - page 69 / 719
» The user experience: designs and adaptations
Sort
View
IADIS
2003
13 years 9 months ago
Adaptive Web Service for QOS Improvement
In this paper we investigate how “self-awareness'', through on-line self-monitoring and measurement, coupled with intelligent adaptive behaviour in response to observe...
Erol Gelenbe, Arturo Núñez
AVBPA
2005
Springer
267views Biometrics» more  AVBPA 2005»
14 years 1 months ago
Experiments in Mental Face Retrieval
Abstract. We propose a relevance feedback system for retrieving a mental face picture from a large image database. This scenario differs from standard image retrieval since the ta...
Yuchun Fang, Donald Geman
ICSE
2012
IEEE-ACM
11 years 10 months ago
Debugger Canvas: Industrial experience with the code bubbles paradigm
—At ICSE 2010, the Code Bubbles team from Brown University and the Code Canvas team from Microsoft Research presented similar ideas for new user experiences for an integrated dev...
Robert DeLine, Andrew Bragdon, Kael Rowan, Jens Ja...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 7 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
CHI
2006
ACM
14 years 8 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff