This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
We consider multiagent systems situated in unpredictable environments. Agents viewed as abductive logic programs with abducibles being literals the agent could sense or receive fro...
Abstract. Human users trying to plan and accomplish informationdependent goals in highly dynamic environments with prevalent uncertainty must consult various types of information s...
It is now increasingly common to extend private workstations with large public displays into a shared multi-display environment. Mouse-based interaction across multiple displays p...
Abstract We present an alternative interface that allows users to perceive new sensations in virtual environments. Gaze-based interaction in virtual environments creates the feelin...