In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
—Application mobility is an efficient way to mask uneven conditioning and reduce users’ distractions in pervasive environments. However, since mobility brings more dynamism and...
Recent popularity of web-enabled mobile devices such as handheld devices and PDAs has made mobile Internet access very popular. However, considering the limitation of mobile devic...